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.: November 16, 2007.: November 19, 2007.: November 23, 2007.: December 6, 2007.: December 17, 2007.: December 20, 2007Mode(s),Medal of Honor: Airborne is a, developed by, and released worldwide on in August 2007, on and in September 2007, and on in November 2007. Contents.Gameplay In both modes of gameplay, players have access to three different categories of weapons that they can use in battles, either selected before or acquired during a game - Main Weapons, covering rifles, sub-machine guns, auto/assault rifles, shotguns and anti-tank weapons; Side-arms, which have infinite ammo and are mainly used as a back-up when out of ammo for main weapons; and grenades. Traditional game mechanics for the game such as crouching and 'cooking' grenades, are complemented with the ability to lean out of cover to take shots at enemies, while players may also engage opponents in. Like many games in the Medal of Honor series, players have a health bar, divided into four units, that begins to deplete when taking damage; if the player avoids taking any damage, the current unit of health being depleted will regenerate in time, but any units lost will require the player to find first aid kits. The allows the player to keep track of what weapon they are using, the amount of ammo they have in it and on hand to reload it with, how many grenades they have, and a compass that keeps track of where allies and enemies are, along with markers indicating which direction a player is being damaged from and where active grenades have landed.What makes Airborne unique in the series is the ability for players to choose where they land as a on the battlefield in both modes. Once a player begins descending onto the map they are fighting on, they can direct where they will begin from, controlling the speed of the descent, thus giving greater flexibility and strategy on how they deal with enemies, with the added ability of being able to kick enemies they land upon.Single-player In the game's main campaign, players assume the role of a fictional paratrooper working alongside other members of an American airborne division, to complete a series of objectives within each of the campaign's six missions.
The player is given a briefing on each mission's initial objectives, as well as a map of where they will be operating, including the location of heavy enemy concentrations (marked red) and safe landing sites (marked green). In this mode of gameplay, players can equip two main weapons, designated as primary and secondary weapons, and chose what loadout they have before beginning a mission from a selection of Allied and Axis weapons; additional weapons can be unlocked by either taking those dropped by enemy soldiers during a mission or reaching later missions where they become available in.
During missions, weapons earn from killing enemies, with the amount per kill greatly increased from performing headshots, melee and multiple kills. Once a weapon earns enough experience, it receives an upgrade that improves how effective it is for the player, with upgrades ranging from increased damage, a higher rate of fire, and reduced weapon recoil. Allies about to advance on an Italian position inAirborne was developed in close consultation with the Medal of Honor community, via forums and summits. Certain community leaders who run Airborne fan-sites were invited to a multiplayer preview summit in July 2007, and many problems were identified that would hamper the game's popularity within the MOH community, the most important ones being lack of a and issues with mouse lag and low. As a result of the summit, the most critical issues were able to be fixed in time for the game's release, and the other issues in time for the first.A single-player was released on August 23, 2007, featuring the first half of. Game engine. Main article:Airborne uses a heavily modified.
The game's core development was started with 's acquired engine, but it made the switch to the Unreal 3 engine in early 2006 which delayed the game by over a year. The engine was specifically designed for, and the, and supports many rendering techniques utilized within the graphics capabilities of Airborne, including, and dynamic shadows.AI awareness Because of the gameplay style of Airborne, the developers had to build an entirely new system to deal with the many ways the player can interact with or approach the computer-controlled allied and enemy soldiers , and for them to react to the situation accordingly. With 'Affordance A.I.' , the characters have an awareness of enemy approach patterns, and also features of the and urban infrastructure that provide a tactical advantage, such as cover, high ground and open doorways. This allows AI characters to take intelligent combat actions based on their surroundings, as opposed to the scripted movements of previous games.Airborne uses two systems to guide the physical and emotional reactions of the AI characters to what is happening around them. 'E-cap' (emotion capture) is used to create more human-like emotions on the characters' faces by blending an awareness of their surroundings and other NPCs, for example an AI soldier that started to move forward would jump back for cover if an ally next to him was shot. Audio Medal of Honor: Airborne Original Soundtrackby.
ReleasedJuly 31, 2007 ( 2007-07-31)Recorded2006-2007Length63: 23E.A.R.S.Professional ratings Review scoresSourceRatingGame Music Online7/10Medal of Honor: Airborne Original Soundtrack was released on July 31, 2007. It features the in-game tracks and musical scores of the game, all of which were composed by the award-winning, who also composed scores for some of the previous Medal of Honor games, including the main theme for the whole series.The first scoring session was held at the Paramount Scoring Stage in Hollywood on April 20, 2006 to score the teaser trailer that would premiere at the (E3) in the summer of 2006. A 75-piece orchestra, conducted by Marshall Bowen, performed the music. Eight months later, Giacchino was wrangling a few projects, including and, and it was decided that instead of trying to blast through the writing process and compose all of the music for 2-days of recording, it would be best to focus on one day of recording, and then record the rest of the music in the spring when the game's development had progressed sufficiently.On December 11, 2006, Giacchino recorded the first round of cues for the game with the at the Eastwood Scoring Stage at. Four months after that, on March 28, 2007, the final round of music was recorded.The Airborne soundtrack has been said to be based on the Medal of Honor themes of the past, but 'brings a dark uncertainty that communicates the ominous journey of the first US Airborne combat troops'.
Track listing (63:23) No.TitleLength1.' Medal of Honor - Airborne (Main Theme)'3:482.' Operation Husky'3:273.'
Back Alleys'2:244.' In the Trenches'2:345.' Restoration Temple'2:466.' Gunfight in the Ruins'5:247.'
Operation Neptune'2:348.' Following the Demolition Wires'1:069.' Room by Room'2:2310.' Unblocking Utah'2:4311.' Operation Varsity'3:3812.' Sniper Showdown'3:1613.'
Knights are enemies that appears in Medal of Honor: Underground, specifically on the Wewelsburg: Dark Camelot and Panzerknacker Unleashed! On Wewelsburg: Dark Camelot, knights are encountered in the Dark Valhalla level alongside the SS. They wear black armor and a helmet with red feathers, and carries a shield with red swastika that somewhat resembles a broken sun cross swastika.
Das Flakturm'2:3614.' Destroying the Fuel Reserves'2:2915.' Dropping into Nijmegen'3:0016.' Wreckage of Nijmegen'7:0417.' Defusing the Charges'2:3718.' Taking out the Spotting Tower'2:3019.' Paestum Landing'2:5020.'
Medal of Honor - Airborne (End Credits)'4:14iTunes exclusives No.TitleLength1.' Multiplayer Allies'0:312.' Multiplayer Axis'0:34. This section needs expansion.
You can help. ( October 2014)ReceptionReview scoresPublicationScore8/107.25/107.25/10D+7/107/107/107.9/107.9/107.9/107.9/107.5/1088%Aggregate score78/3/100The PC and PlayStation 3 versions received 'favorable' reviews, while the Xbox 360 version received 'average' reviews, according to video game.was pretty average on the game, saying, 'The single-player campaign doesn't get cooking until the last two levels, but those two levels combined with solid multiplayer make it worth enlisting in Airborne.' Fared a bit better on the game in its review, saying that, ' Airborne, while not perfect, is definitely the best game in the franchise to come along in quite a while.'
Press Start Online stated that Airborne was 'a Medal of Honor game that's not only good, it demonstrates a level of imagination and innovation that's becoming increasingly rare in the genre.' Most reviewers praised the music from the games of Medal of Honor, with IGN stating in particular that the title music was said to bring back some classic memories from Allied Assault and the starting music for Operation Market Garden for Campaign. ^ Buchanan, Levi (August 28, 2007). Retrieved October 4, 2015.
Retrieved October 3, 2015. Retrieved October 3, 2015. ^. Retrieved October 3, 2015.
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^ Lynch, Casey (February 2008). 'Medal of Honor: Airborne: Don't give up on WWII shooters just yet'. (3): 80–81. October 27, 2007, at the.
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![Honor Honor](https://static.giantbomb.com/uploads/original/1/14761/841881-front_cover.jpg)
Retrieved November 1, 2007. Elchlepp, Simon (2007). Game Music Online. Archived from on January 11, 2016.
Retrieved December 6, 2014. December 28, 2007, at the. Goldwasser, Dan (July 10, 2007). Scoring Sessions.
Retrieved December 6, 2014. December 28, 2007, at the. Reed, Kristan (September 4, 2007). Gamer Network Ltd. Retrieved October 15, 2014. ^ Bertz, Matt (October 2007).
Archived from on October 19, 2007. Retrieved October 4, 2015. Hurh, JP (September 17, 2007). Net Revolution Inc. Retrieved October 15, 2014. ^ Thomas, Aaron (September 4, 2007). CBS Interactive.
Retrieved October 15, 2014. Thomas, Aaron (December 5, 2007). CBS Interactive. Retrieved October 4, 2015. Accardo, Sal 'Sluggo' (September 14, 2007). Retrieved October 4, 2015. Vasconcellos, Eduardo (September 5, 2007).
Retrieved October 4, 2015. ^ Adams, Dan (September 4, 2007).
Retrieved October 15, 2014. Adams, Dan (November 27, 2007). Retrieved October 4, 2015.
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November 2007. ^. Retrieved November 2, 2012. ^. Retrieved November 2, 2012. ^. Retrieved November 2, 2012.
Moss, Jevan (September 22, 2007). Press Start Online. Archived from on October 27, 2007. Retrieved November 1, 2007. Miller, Jonathan (May 16, 2007).
Retrieved October 3, 2015.External links. at. at. on. at.
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